While I agree that the 915 chipset could probably support a wddm driver and
the decision not to support it was a marketing decision by Intel I don't
agree that Microsoft should have supported older graphics cards with Aero.
When designing an OS you have to look forward not backward. For marketing
reasons you have to look back a certain amount but at some point you have to
draw a line and say this is it. The specifications for Aero are not that
onerous. Almost all graphics chipsets produced in the last couple of years
meet the specifications. Some chipset manufacturers have better support than
others with drivers. This is a decision by them not Microsoft. Do the latest
games work with all the graphics features enabled with older video cards? As
hardware improves software must change to take advantage of it.
--
Kerry Brown
Microsoft MVP - Shell/User
http://www.vistahelp.ca
"Jon Austenaa" <JonAustenaa@discussions.microsoft.com> wrote in message
news:AC970964-9149-464F-A66D-62926B4B5CE9@microsoft.com...
> Andre,
>
> I don't think so, I belive Vista can have a perfectly smooth 3D desktop
> experience on less performant 3D accellerators if we loose the blurred
> glass
> effect. Shadows and "compositioning" is a piece of cake for all recent 3D
> accellerators, but the blurred glass effect is a pixel shader 2.0
> microcode
> program.
>
> They could make a XP like interface that would be faster and take less
> system memory then Windows XP if the wanted, the programs GUI elements
> would
> float around in hardware accellerated heaven on the GPU and its memory. Oh
> well.