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Re: Crysis problems.
Further investigation results--
The two updates to Crysis help, but do not eliminate the problems.
There is a bug in Crysis that eventually causes the save game function to
fail when a saved game is selected. The resoluton seems to be to uninstall
and completely reinstall Crysis and all the patches.
..DLL modules involved--
d3d10 & d3d10core
atidxx32 (ver 9.8, 9.9, 9.10 drivers)
msvcr80 (involved in crashes from menu) (Win 7 version)
Higher graphics resolution and high or ultra high detail increase the
failure frequency.
Other trivia.
The desktop PC runs win 7 RTM Pro (same as retail)
Video card is a Diamond ATI HD4890
CPU AMD Phenom II 955 3.2G
MBD ASUS M4A79 (DDR2 memory 4G two matched strips OCZ1066G
910W PS
CPU & GPU temps never exceeed 55dC (Lots of fans and airflow.)
My Vista HP Laptop (totally different hardware) exhibited similar problems
with the exception of NVIDIA laptop GPU & drivers instead of ATI drivers &
hardware.
Since the problems occur more frequently in the last two game chapters, it
seems that they were likely not debugged as well as the earlier chapters.
Crysis Wars does not exhibit the same problems or at least not to the level
that prevents playing the game to it's end.
And, I noticed that EA is going to lay off 250 employees. What do you want
to bet that the minimal support for Crysis goes completely away.
"Chuck" <cdkuder@msn.com> wrote in message
news:OT9wUp3VKHA.5368@TK2MSFTNGP02.phx.gbl...
> So far, no solution found. Crysis was reloaded from CD, and run without
> the patches. At least in the earlier episodes, it runs better than with
> the patches.
> Possibilities to be looked at--
> Saved games may contribute to the problem.
> System option changes may make a difference.
> ATI has released new video driver versions in the last few days.
>
> The problems are most acute during the carrier attack, when the player is
> shooting down the attackers.
> Is there a real difference between the various resolution and video detail
> modes in relation to the "dump to menu" and "crashout" failures.
>
> Interestingly enough, Crysis Wars etc. does not have the same problems, or
> at least to the same digree.
>
>
>
> "Chuck" <cdkuder@msn.com> wrote in message
> news:%23Gfq4AtUKHA.3720@TK2MSFTNGP02.phx.gbl...
>> This problem began to be noticed on vista, but the vista laptop was too
>> slow to really get into crysis.
>> Crashes such as this one occur on both. In additon, Crysis may also fail
>> to menu, and be resumed with the resume game selection.
>> This is a new win 7 system with a quad core AMD Phenom II at 3.2ghz, not
>> overclocked, and a Diamond MM HD4890 video card also not overclocked.
>> 4G OCX 1066 memory (dual channel) on an Asus M4A79 Deluxe MBD.
>> Video driver is ATI's last release.
>>
>> I seem to remember that there might have been a reversion to an older
>> copy of MSVCR80.dll in order to patch some ATI video drivers.
>> The list at the bottom identifies the dash numbers I found on the
>> system. The system was fully patched as of yesterday morning.
>> Crysis has the Crysis update patches as well.
>>
>> Problem Event Name: BEX
>> Application Name: Crysis.exe
>> Application Version: 1.1.1.6156
>> Application Timestamp: 47d6d167
>> Fault Module Name: MSVCR80.dll
>> Fault Module Version: 8.0.50727.4927 8/25/2009 Visual Studio
>> r2005
>> Fault Module Timestamp: 4a2752ff
>> Exception Offset: 000127da
>> Exception Code: c000000d
>> Exception Data: 00000000
>> OS Version: 6.1.7600.2.0.0.256.48
>> Locale ID: 1033
>> Additional Information 1: e926
>> Additional Information 2: e9263950142051511ceadcb55c0aa80c
>> Additional Information 3: b8de
>> Additional Information 4: b8dea055e8c7e8472b7f4d399952f30f
>>
>>
>>
>> 8.00.50727.1801 621kb
>> .42 612kb
>> .762 778kb MS Hot fix
>> .4053 617kb
>> ,4053 783 SISandra
>> .4927 617kb
>>
>> ATI HD4800 (4890) video drivers
>>
>>
>
>
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