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64-bit DirectX game?

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  #1 (permalink)  
Old 12-03-2007
Man-wai Chang ToDie
 

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64-bit DirectX game?

Is there one being produced?

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  #2 (permalink)  
Old 12-03-2007
Patrick
 

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Re: 64-bit DirectX game?
crysis is a 32bit and 64bit dx10 and dx9 game

"Man-wai Chang ToDie" <toylet.toylet@gmail.com> wrote in message
news:#jdwibaNIHA.4688@TK2MSFTNGP06.phx.gbl...
>
> Is there one being produced?
>
> --
> @~@ Might, Courage, Vision, SINCERITY.
> / v \ Simplicity is Beauty! May the Force and Farce be with you!
> /( _ )\ (Xubuntu 7.04) Linux 2.6.23.9
> ^ ^ 20:20:02 up 2 days 8:33 1 user load average: 1.00 0.94 0.59
> ºî ´© (CSSA):
> http://www.swd.gov.hk/tc/index/site_...ub_addressesa/


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  #3 (permalink)  
Old 12-03-2007
John Adams
 

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Re: 64-bit DirectX game?
Hellgate London

"Man-wai Chang ToDie" <toylet.toylet@gmail.com> wrote in message
news:#jdwibaNIHA.4688@TK2MSFTNGP06.phx.gbl...
>
> Is there one being produced?
>
> --
> @~@ Might, Courage, Vision, SINCERITY.
> / v \ Simplicity is Beauty! May the Force and Farce be with you!
> /( _ )\ (Xubuntu 7.04) Linux 2.6.23.9
> ^ ^ 20:20:02 up 2 days 8:33 1 user load average: 1.00 0.94 0.59
> ºî ´© (CSSA):
> http://www.swd.gov.hk/tc/index/site_...ub_addressesa/


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  #4 (permalink)  
Old 12-03-2007
Andy [YaYa]
 

Posts: n/a
Re: 64-bit DirectX game?
Company of Heroes latest patch supports 64-bit.

There are a few more out there if you poke around.

-A.

"Man-wai Chang ToDie" <toylet.toylet@gmail.com> wrote in message
news:%23jdwibaNIHA.4688@TK2MSFTNGP06.phx.gbl...
>
> Is there one being produced?
>
> --
> @~@ Might, Courage, Vision, SINCERITY.
> / v \ Simplicity is Beauty! May the Force and Farce be with you!
> /( _ )\ (Xubuntu 7.04) Linux 2.6.23.9
> ^ ^ 20:20:02 up 2 days 8:33 1 user load average: 1.00 0.94 0.59
> ºî ´© (CSSA):
> http://www.swd.gov.hk/tc/index/site_...ub_addressesa/


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  #5 (permalink)  
Old 12-04-2007
Chuck Walbourn [MSFT]
 

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Re: 64-bit DirectX game?
All Games for Windows branded titles will run on 64-bit versions of Windows
(at least Windows Vista x64), but that does not demand they provide a 64-bit
native version of the game.

--
Chuck Walbourn
SDE, XNA Developer Connection

This posting is provided "AS IS" with no warranties, and confers no rights.


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  #6 (permalink)  
Old 12-04-2007
Chuck Walbourn [MSFT]
 

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Re: 64-bit DirectX game?
Company of Heroes isn't a 64-bit native game, but it does take advantage of
the "Large Address Aware" feature of 32-bit applications. When run on x64
versions of Windows, this doubles the possible memory addressing from 2 GB
to 4 GB allowing them to provide higher resolution textures and better
anti-aliasing using more than 2 GB of physical memory.

While it is technically possible to use "Large Address Aware" with special
boot options on Windows 32-bit OS, it's not always stable and really only
gives you something between 2 GB and 3 GB of memory adressing while 64-bit
OS can get up to 4 GB for such 32-bit applications without any strange
configuration options.

To sum up: Even 32-bit games can take advantage of 64-bit OSes for more
memory addressing than it could on a 32-bit OS. Expect this to become
popular faster than making two versions of the same game for most titles.

--
Chuck Walbourn
SDE, XNA Developer Connection

This posting is provided "AS IS" with no warranties, and confers no rights.


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  #7 (permalink)  
Old 12-04-2007
phypps
 

Posts: n/a
64-bit DirectX game?
Crysis installs both 32bit and 64 bit versions
The documentation says that it can make good use of 64 bit hardware to run
faster and more efficiently.
It is possible that even a 32bit Vista but with 64 bit hardware could have
some improvement.
Checking the Games Explorer link shows that on a full 64 bit Vista system
Crysis does indeed use the 64 bit executable (and DX10)

Phypps


"Chuck Walbourn [MSFT]" <chuckw@online.microsoft.com> wrote in message
news:%23xm9qDgNIHA.1208@TK2MSFTNGP03.phx.gbl...
> All Games for Windows branded titles will run on 64-bit versions of
> Windows (at least Windows Vista x64), but that does not demand they
> provide a 64-bit native version of the game.
>
> --
> Chuck Walbourn
> SDE, XNA Developer Connection
>
> This posting is provided "AS IS" with no warranties, and confers no
> rights.
>



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  #8 (permalink)  
Old 12-04-2007
Man-wai Chang ToDie
 

Posts: n/a
Re: 64-bit DirectX game?
> To sum up: Even 32-bit games can take advantage of 64-bit OSes for more
> memory addressing than it could on a 32-bit OS. Expect this to become
> popular faster than making two versions of the same game for most titles.


Guess there is just not enough 64-bit users to justify a true 64-bit
game now....

--
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/ v \ Simplicity is Beauty! May the Force and Farce be with you!
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  #9 (permalink)  
Old 12-04-2007
roy69
 

Posts: n/a
Re: 64-bit DirectX game?

phypps;534113 Wrote:
> Crysis installs both 32bit and 64 bit versions
> The documentation says that it can make good use of 64 bit hardware to
> run
> faster and more efficiently.
> It is possible that even a 32bit Vista but with 64 bit hardware could
> have
> some improvement.
> Checking the Games Explorer link shows that on a full 64 bit Vista
> system
> Crysis does indeed use the 64 bit executable (and DX10)
>
> Phypps
>
>
> "Chuck Walbourn [MSFT]" <chuckw@xxxxxx> wrote in message
> news:%23xm9qDgNIHA.1208@xxxxxx


Thanx that also gave me an answer to one of my questions.


--
roy69

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  #10 (permalink)  
Old 12-04-2007
phypps
 

Posts: n/a
64-bit DirectX game?
If you're wondering how crysis would run on that spec...
It would be fine at the highest settings (and looking gorgeous)
It uses multicores for some things (especially when a lot is happening at
once, which is exactly when you need it most !)
Even in severe fights with lots of enemies and explosions its very smooth.
I have a slightly higher system - 6700 quad (6600) and GTX (GTS)
but run at 1920 x 1200 (24") at Very High settings with no problem.
That is the 64 bit version on DX10 (not sure how the 32bit version would
cope, have no incentive to check)

Phypps

"roy69" <roy69.312bk3@no-mx.forums.net> wrote in message
news:roy69.312bk3@no-mx.forums.net...
>
> phypps;534113 Wrote:
>> Crysis installs both 32bit and 64 bit versions
>> The documentation says that it can make good use of 64 bit hardware to
>> run
>> faster and more efficiently.
>> It is possible that even a 32bit Vista but with 64 bit hardware could
>> have
>> some improvement.
>> Checking the Games Explorer link shows that on a full 64 bit Vista
>> system
>> Crysis does indeed use the 64 bit executable (and DX10)
>>
>> Phypps
>>
>>
>> "Chuck Walbourn [MSFT]" <chuckw@xxxxxx> wrote in message
>> news:%23xm9qDgNIHA.1208@xxxxxx

>
> Thanx that also gave me an answer to one of my questions.
>
>
> --
> roy69
>
> - Core 2 Quad Q6600
> - Abit IP35 Pro
> - 4 x 1GB OcUK PC2-6400 C5 800 MHZ Duel Channel
> - Leadtek GeForce 8800 GTS 640MB GDDR3
> - CiBox TFT 22" Widescreen LCD Panel. 1680 x 1050
> - Creative X-Fi 7.1 PCI-E
> - Antec 900 Ultimate Gaming Case
> - Creative Inspire 7.1 T7900 Speakers



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